The most intriguing aspect of his keynote were his remarks about constructionism 3.0. Contructionism is a theory of learning by making. I asked him how this could be defined as 3.0, and how it might be different to 2.0 or even 1.0. Alluding to the early work in educational programming by Seymour Papert (LOGO), Kumar suggested that this equated to constructionism 1.0 because it was largely a solo led form of learning, with students interacting directly with the machine. Constructionism 2.0, was learning by making using tools such as Scratch, which became quite a social form of learning. Constructionism 3.0 he explained, was where this form of learning by making was distributed widely, and could be witnessed in movements such as Fab Labs and makerspaces. Constructionism of this form does not necessarily require a space, but often does, where makers meet and learn from their problem solving endeavours and through challenge based approaches to fixing, hacking, modding, designing for 3D printing, and a whole host of other forms of making by adjusting existing structures and tools.
Photo by Paul Keheler on Wikimedia Commons
Constructionism 3.0 by Steve Wheeler was posted from Riyadh, Saudi Arabia is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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